So, things happened.
Development was on a bit of a hiatus after recently getting into League of Legends, but I managed to push through and make some decent progress with Deity Chronicles.
-I created a new city, Destiade, along with 2 Sidequests and a few cutscenes.
-I also created the new dungeon, Destiade Ruins, which installs the Jumping and Wallwalking mechanics stored within the little gadget that you receive at the beginning of the area.
-I created the Second Boss in the game, which I have also provided a video with…
-From here, I plan to make 2 new cities: Crysalis and Zolestheim
-From here, I also plan to make a new dungeon: Garganoch Plains
-Along with these come lots of story, and 3 boss battles, which would actually leave me off where I ended in the original version of this game. (If you didn’t know, this is a complete rework of an old demo I made a year back.)
I’ll see you guys at the next update!
